Wednesday, April 16, 2008

Bird is the word

Hi. It's official, I'm doing the evil robot alien bird story. I got the OK from Val and have started modeling and making a new animatic. My plan is to make 4 different character models. A low poly pigeon for far away and large group shots, and higher poly pigeon for closeups, a hinging head pigeon and the super intelligent alien bird model. Most of the Alien will be obstructed by space ship controls so I only have to make a sort of sock puppet head. Here are some roughed out models. I want to take these into Z-brush in the next week.
-d






Sunday, April 13, 2008

Back to the drawing board

After making a rough animatic I realized my idea wasn't really consistent with my career goals and interests. Basically I don't really want to be a character animator and that’s what my piece was all about. So I've decided to scrap Sisyphus and go with a new idea. It has almost no dialog and is more about the art direction and environments. It is also about two minutes shorter. That’s a lifetime in the animation world. I will be posting drawings and a new animatic for the new concept soon. In addition to working on a new concept I have also been working on my new head model. I hope to take it into Z-brush soon.

Monday, April 7, 2008

I have the sickness

I've been quite ill the last week, just starting to feel better. Due to down time I haven't totally finished my character designs. I hope to have them up by Wednesday. Here are a few picks from last weeks lecture. I made a new hand and also tried out Andrews skull method of head modeling. I didn't finish the head but plan on using this method when making my characters.


Wednesday, April 2, 2008

Week one

My goals for this class and this quarter are to finalize my character designs, model and texture my characters, finish up my environments and texture my environments.

week one-
finish character designs and begin to model

week two-
make model progress on two characters

week three-
rough draft of characters completed

week four-
final draft on both models, start UVing

week five-
finalize texture design(NPR) begin modeling interior scene

week 6-
rough draft of interior scene completed

week 7-
begin UVing and texturing interior environments

week 8-11

finish all enviornments and characters


These are some rough renders of my hell exteriors scene